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This video is an introduction to the physics engine Matter.js, a 2D JavaScript physics library that supports rigid body collisions and constraints. In this video I show you how to set up your code to use the library in combination with p5.js for rendering.
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Links discussed in this video:
Matter.js:
The Nature of Code:
My Nature of Code playlist on Physics Engines:
Source Code for the all Video Lessons:
p5.js:
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