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In this coding challenge I render a 3D object (cube) in 2D using rotation and projection matrices in Processing (Java).

🔗 Matrix Multiplication:

🔗 Rotation Matrix on Wikipedia:

🔗 3D Projection on Wikipedia :

🎥 4D Hypercube(Tesseract):

🎥 Matrix Math:

🎥 Matrix Multiplication for 3D Rendering:

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