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In this coding challenge I render a 3D object (cube) in 2D using rotation and projection matrices in Processing (Java).
🔗 Matrix Multiplication:
🔗 Rotation Matrix on Wikipedia:
🔗 3D Projection on Wikipedia :
🎥 4D Hypercube(Tesseract):
🎥 Matrix Math:
🎥 Matrix Multiplication for 3D Rendering:
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