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In third video on kinematics, I use inverse kinematics to create a tentacle-like creature (fixed to a base point) that tries to reach for the mouse.
Link to Part 1:
Link to Part 2:
Link to Part 4:
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Links discussed in this video:
Kinematics on Wikipedia:
Interactive Fish Aquarium Desktop Wallpaper:
Coding Math on Youtube:
Source Code for the all Video Lessons:
p5.js:
Processing:
For More Coding Challenges:
For an Intro to Programming using p5.js:
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