Java Applet Game Development – Collisions

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In this video we learn how to add collision into the game. If you have any questions then be sure to leave a comment or contact me on twitter; realtutsgml. If you learned something then be sure to leave a like, comment, favorite and maybe even a share.

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Comments

6 responses to “Java Applet Game Development – Collisions”

  1. Pim Pam Avatar

    A wall, I didn't even try it, but I think you could make it by setting the coordenates of the player, only the axis that has collisioned, in the position of the border of the wall, leting the other axis intact, and then you had the wall's effect.

  2. Pim Pam Avatar

    Isn't there any more accurate way to catch collisions between two objects? I mean, if you are using a sprite, can't you catch the silhouette of the image and compare if any of the other objects are getting into that area? Maybe it would be a waste of resources, but I needed to ask. Thxs for the tutos again, great job! 😉

  3. SlumdogBabu Avatar

    in game maker, i am making a game when i want the player to teleport during a certain part in his animation. how do i do this?

  4. hug man Avatar

    how do u make walls?

  5. RealTutsGML Avatar

    @Kalidrenlol Thanks it means a lot! Any suggestions for what I should do next?

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