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Everything from the video:
In this part of my Java video tutorial I focus on Java OOP Design Principles. We are still making the game we started , but now I’m creating all of the needed parts with strong use of encapsulation.
I walk you through the think process of going from features needed to a finished UML class diagram. I know this is an odd way to talk about OOP design principles, but I wanted to present it in a new fresh way.
What’s better than making a game while learning OOP?