UML For Video Games? – Java Game Dev #5

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In this tutorial we are overing the basics of UML diagramming before we finally begin writing code! UML is great for prototyping your classes, especially if you have a good idea of what features you wish to include in your game. By building UML diagrams, other developers can quickly navigate through your code, and you may find it easier to stay on track as you code – while reducing the amount of time you need to spend refactoring.

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6 responses to “UML For Video Games? – Java Game Dev #5”

  1. InfiniteUniverse88 Avatar

    I'd like to see a tutorial for strategy games like Go, Chess, Reversi etc..

  2. YASHKUMAR PATEL Avatar

    Tutorial videos doesn't have any relation with time length for most of people. I really like your videos and no matter how long it is i will watch because for my knowledge improvement.

  3. Ryan Cunningham Avatar

    just found this today. I'm so glad this is here. I would watch your videos if they were 3 hours long as long as you were coding.

  4. International Broadcasting Corparation Avatar

    Found this today… This is excellent. Love the thumbnails. Keep up the good work, looking forward to watching 200+ episodes 🙂

  5. Anton Avatar

    Id really like longer videos even though it may take me a while to get round to watching them

  6. FlySociety Avatar

    I think a 10-15 minute video is a good length for this series.

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